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Criterion
A paper-based illustration representing Domain Storytelling with its core stages and visible working result.
Knowledge Modeling
Domain Storytelling
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitysame
LowLowLowLow
Timedifferent
1-2 hUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter45-90 min45–75 min
Participantsdifferent
2-8Scrum Team4-12Team members involved
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Domain Story, Glossary Notes, Process NarrativeImprovement actions, Team agreementsStarfish Board, Practice Changes, Experiments4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
KnowledgeDomain-Driven DesignProcess
RetrospectiveImprovementLearning
RetrospectiveImprovementExperimentsTeam
RetrospectiveLearningReflectionTeam
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