methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
A paper-based illustration representing Domain Storytelling with its core stages and visible working result.
Knowledge Modeling
Domain Storytelling
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Purposedifferent
Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.
Complexitysame
LowLowLowLow
Timedifferent
1-2 hUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter30-60 min30-60 min
Participantsdifferent
2-8Scrum Team3-103-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Domain Story, Glossary Notes, Process NarrativeImprovement actions, Team agreementsEmotion Board, Themes, Action ItemsStart Stop Continue Board, Improvement Actions
Tagsno overlap
KnowledgeDomain-Driven DesignProcess
RetrospectiveImprovementLearning
RetrospectiveTeamReflection
RetrospectiveImprovementTeamReflection
Add more methods