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| Criterion | ![]() Knowledge Modeling Domain Storytelling | ![]() Knowledge Modeling Feynman Technique | ![]() Agile Sailboat Retrospective | ![]() Agile Starfish Retrospective |
|---|---|---|---|---|
Purposedifferent | Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected. | The Feynman Technique checks understanding by explaining a topic so that it stays easy for others to understand. It makes knowledge gaps visible before they become costly in everyday work. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 1-2 h | 20-60 min | 45-90 min | 45-90 min |
Participantsdifferent | 2-8 | 1 | 4-12 | 4-12 |
Formatdifferent | Workshop | Async | Workshop | Workshop |
Outputdifferent | Domain Story, Glossary Notes, Process Narrative | Plain-language Explanation, Knowledge Gaps, Study Notes | Sailboat Board, Risks, Improvement Actions | Starfish Board, Practice Changes, Experiments |
Tagsno overlap | KnowledgeDomain-Driven DesignProcess | LearningKnowledgeUnderstanding | RetrospectiveTeamImprovement | RetrospectiveImprovementExperimentsTeam |



