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| Criterion | ![]() Knowledge Modeling Domain Storytelling | ![]() Agile 4Ls Retrospective | ![]() Operations After-Action Review | ![]() Agile Mad Sad Glad |
|---|---|---|---|---|
Purposedifferent | Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 1-2 h | 45–75 min | 20-45 min | 30-60 min |
Participantsdifferent | 2-8 | Team members involved | 3-12 | 3-10 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Domain Story, Glossary Notes, Process Narrative | 4Ls Board, Learning Themes, Improvement Actions | Lessons learned, Action items, Event summary | Emotion Board, Themes, Action Items |
Tagsno overlap | KnowledgeDomain-Driven DesignProcess | RetrospectiveLearningReflectionTeam | LearningOperationsImprovement | RetrospectiveTeamReflection |



