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| Criterion | ![]() Innovation Design Thinking | ![]() Product Discovery Smoke Test | ![]() Decision Making Argument Mapping | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When statements, evidence, and counterarguments get mixed up, a debate quickly loses its structure. Argument Mapping breaks a thesis down into its reasoning and makes visible what it really rests on. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | High | Low | Medium | High |
Timedifferent | 1 Tag bis mehrere Wochen | 1-5 Tage | 1-3 h | 4-5 Tage |
Participantsdifferent | 4-10 | Nutzertraffic | 1-8 | 5-8 |
Formatdifferent | Workshop | Async | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Interest Metrics, Conversion Signal, Learning Note | Argument Map, Evidence Gaps, Decision Rationale | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | InnovationPrototypeResearch | ValidationExperimentsDemandGrowth | SensemakingDecisionRationale | Design sprintPrototypeValidationInnovation |



