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| Criterion | ![]() Innovation Design Thinking | ![]() Innovation SCAMPER | ![]() Innovation Round Robin Brainstorming |
|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. | With unevenly distributed speaking time, the method brings every person into the contribution one after another. It prevents early voices from setting the direction while still producing a shared idea space. This makes participation plannable and the team's diversity visible. |
Complexitydifferent | High | Low | Low |
Timedifferent | 1 Tag bis mehrere Wochen | 30-60 min | 20-45 min |
Participantsdifferent | 4-10 | 2-10 | 4-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | SCAMPER Idea List, Concept Shortlist, Variation Notes | Idea List, Cluster, Shortlist |
Tagsno overlap | InnovationPrototypeResearch | BrainstormingIdeationCreativityReframingInnovation | BrainstormingIdeationFacilitationInclusionCreativity |
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