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| Criterion | ![]() Innovation Design Thinking | ![]() Decision Making Risk Matrix | ![]() Product Strategy ICE Scoring | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a project faces many possible disruptions, it quickly becomes unclear which risks deserve attention first. It separates options, evaluation criteria, and open risks. The result is captured as a Risk Matrix and a Top Risk List. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | High | Low | Low | High |
Timedifferent | 1 Tag bis mehrere Wochen | 30-60 min | 30-60 min | 4-5 Tage |
Participantsdifferent | 4-10 | 3-10 | 2-8 | 5-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Risk Matrix, Top Risk List | ICE Table, Top Idea List | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | InnovationPrototypeResearch | RiskDecisionPrioritizationAssessment | PrioritizationScoringGrowthDecision | Design sprintPrototypeValidationInnovation |



