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Criterion
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Paper illustration of RAID Log with a method-specific labelled workspace.
Delivery
RAID Log
Stakeholder Mapping
Facilitation
Stakeholder Mapping
Paper board with the four ROAM fields Resolved, Owned, Accepted, and Mitigated.
Agile
ROAM Board
Purposedifferent
For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.Helps clarify scope, sequence, and delivery flow in concrete terms. It makes work, boundaries, and order steerable. The result is captured as a RAID Log and a source for status reporting.When an initiative depends on many people, interests, and power dynamics, Stakeholder Mapping systematically orders the environment. It shows who influences, who is affected, and where relationship management or safeguarding matters first.When work needs to move between different states or columns, it makes that movement and its handoffs legible. It sorts work by value, risk, and delivery ability. The result is captured as a ROAM Board and an Owner List.
Complexitydifferent
HighLowLowLow
Timedifferent
1 Tag bis mehrere Wochen30 min Setup, dann laufend60–90 min20-40 min initial, dann laufend
Participantsdifferent
4-101-3 maintaining, briefing for everyone2-83-15
Formatdifferent
WorkshopAsyncWorkshop + asyncWorkshop + async
Outputdifferent
Problem Statement, Prototype, Test LearningsRAID Log, Status Report SourceStakeholder Map, Engagement Plan, Risk NotesROAM Board, Owner List
Tagsno overlap
InnovationPrototypeResearch
RiskTrackingStakeholdersGovernance
StakeholdersAlignmentFacilitationChange
RiskAgileTrackingAlignment
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