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| Criterion | ![]() Innovation Design Thinking | ![]() Product Discovery Kano Model | ![]() Product Discovery Opportunity Interview | ![]() Product Discovery Opportunity Scoring |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When opportunities are still hidden behind signals of need, it structures conversations around needs and obstacles. It looks for patterns that lead to new product opportunities. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. |
Complexitydifferent | High | Medium | Medium | Medium |
Timedifferent | 1 Tag bis mehrere Wochen | 1-2 Tage | 30-60 min je Interview | 60-120 min |
Participantsdifferent | 4-10 | 10-50 | 5-12 Interviews | 3-6 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Kano Matrix, Feature Classes, Priority Themes | Interview Notes, Opportunity Themes, Customer Quotes | Opportunity Score Table, Top Outcomes |
Tagsno overlap | InnovationPrototypeResearch | SatisfactionPrioritizationCustomer | DiscoveryInterviewsOpportunityCustomer | PrioritizationDiscoveryOutcomesNeeds |



