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| Criterion | ![]() Innovation Design Thinking | ![]() Product Strategy ICE Scoring | ![]() Decision Making Assumption Surfacing | ![]() Delivery Cost of Delay |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | High | Low | Low | High |
Timedifferent | 1 Tag bis mehrere Wochen | 30-60 min | 45-90 min | 90-180 min |
Participantsdifferent | 4-10 | 2-8 | 2-8 | 3-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | ICE Table, Top Idea List | Assumption List, Critical Assumptions, Learning Plan | CoD Table, Prioritization Sequence |
Tagsno overlap | InnovationPrototypeResearch | PrioritizationScoringGrowthDecision | AssumptionsRiskDecisionDiscovery | PrioritizationDeliveryEconomicsDecision |



