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| Criterion | ![]() Innovation Design Thinking | ![]() Knowledge Modeling Event Modeling | ![]() Product Discovery Solution Interview | ![]() Domain Modeling EventStorming |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. |
Complexitydifferent | High | Medium | Medium | Medium |
Timedifferent | 1 Tag bis mehrere Wochen | 2-6 h | 30-60 min je Interview | 2-8 h |
Participantsdifferent | 4-10 | 2-8 | 5-10 Interviews | 5-12 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Event Model, UI Flow, Commands, Read Models | Solution Feedback, Objection List, Validation Notes | Event Timeline, Ubiquitous Language, Boundaries, Open Questions |
Tagsno overlap | InnovationPrototypeResearch | EventsBlueprintDomain-Driven DesignBehavior | ValidationInterviewsPrototype | Domain-Driven DesignEventsDiscoveryWorkshop |



