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| Criterion | ![]() Innovation Design Thinking | ![]() Facilitation Dot Voting | ![]() Innovation Contradiction Analysis | ![]() Facilitation Decision Jam |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a workshop has produced too many options and the group needs to condense quickly, dot voting makes preferences visible in a short time. It bundles individual votes into a solid signal for the next selection. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | High | Low | Medium | Low |
Timedifferent | 1 Tag bis mehrere Wochen | 5-15 min | 60-120 min | 60-90 min |
Participantsdifferent | 4-10 | 3-20 | 2-8 | 4-10 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Ranked list, Consensus signal, Shortlist | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Problem Cluster, Prioritized Challenge, Experiment |
Tagsno overlap | InnovationPrototypeResearch | FacilitationVotingConsensusPrioritization | ContradictionsInnovationProblem solving | FacilitationDecisionProblem solvingWorkshop |



