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| Criterion | ![]() Innovation Design Thinking | ![]() Innovation Design Sprint | ![]() Decision Making Assumption Surfacing | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | High | High | Low | Medium |
Timedifferent | 1 Tag bis mehrere Wochen | 4-5 Tage | 45-90 min | 1-4 Wochen |
Participantsdifferent | 4-10 | 5-8 | 2-8 | 3-10 Kunden |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Prototype, Test Findings, Decision Rationale | Assumption List, Critical Assumptions, Learning Plan | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | InnovationPrototypeResearch | Design sprintPrototypeValidationInnovation | AssumptionsRiskDecisionDiscovery | MVPValidationServiceDiscovery |



