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| Criterion | ![]() Innovation Design Thinking | ![]() Facilitation Decision Jam | ![]() Innovation Design Sprint | ![]() Facilitation Consensus Workshop |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a group needs a solid decision without outvoting individual factions, a Consensus Workshop creates a negotiable common ground. It makes agreement, reservations, and open tensions discussable at the same time. |
Complexitydifferent | High | Low | High | Medium |
Timedifferent | 1 Tag bis mehrere Wochen | 60-90 min | 4-5 Tage | 1-3 h |
Participantsdifferent | 4-10 | 4-10 | 5-8 | 5-30 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Problem Cluster, Prioritized Challenge, Experiment | Prototype, Test Findings, Decision Rationale | Consensus Clusters, Theme Titles, Priority Areas |
Tagsno overlap | InnovationPrototypeResearch | FacilitationDecisionProblem solvingWorkshop | Design sprintPrototypeValidationInnovation | FacilitationConsensusWorkshopAlignment |



