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| Criterion | ![]() Innovation Design Thinking | ![]() Facilitation Decision Jam | ![]() Decision Making Assumption Surfacing | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | High | Low | Low | High |
Timedifferent | 1 Tag bis mehrere Wochen | 60-90 min | 45-90 min | 4-5 Tage |
Participantsdifferent | 4-10 | 4-10 | 2-8 | 5-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Problem Cluster, Prioritized Challenge, Experiment | Assumption List, Critical Assumptions, Learning Plan | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | InnovationPrototypeResearch | FacilitationDecisionProblem solvingWorkshop | AssumptionsRiskDecisionDiscovery | Design sprintPrototypeValidationInnovation |



