View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Innovation Design Thinking | ![]() Innovation Brainstorming | ![]() Innovation TRIZ |
|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. |
Complexitydifferent | High | Low | High |
Timedifferent | 1 Tag bis mehrere Wochen | 30-60 min | 1-4 h |
Participantsdifferent | 4-10 | 4-12 | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Idea pool, Theme clusters, Shortlist | Contradiction Statement, Inventive Principles, Solution Concepts |
Tagsno overlap | InnovationPrototypeResearch | BrainstormingIdeationCreativityWorkshopDivergence | InnovationProblem solvingContradictionsCreativity |
Often compared together
Methods with strong topical overlap with the current selection, not yet in the comparison.






