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| Criterion | ![]() Innovation Design Thinking | ![]() Architecture Architecture Inception Canvas | ![]() UX Design Lean UX Canvas | ![]() Innovation Design Sprint |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | The Architecture Inception Canvas bundles the first architecture questions into a compact decision picture. It fits when an initiative is still in motion but still needs clear guardrails. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. |
Complexitydifferent | High | Low | Medium | High |
Timedifferent | 1 Tag bis mehrere Wochen | 1-2 h | 2-3 h | 4-5 Tage |
Participantsdifferent | 4-10 | 3-8 | 3-8 | 5-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Inception Canvas, Risks, Goal List, Open Questions | Completed Lean UX Canvas, Hypothesis list, First experiment | Prototype, Test Findings, Decision Rationale |
Tagsno overlap | InnovationPrototypeResearch | AlignmentArchitectureCanvas | CanvasHypothesisOutcomesDiscovery | Design sprintPrototypeValidationInnovation |



