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| Criterion | ![]() UX Design Design Studio | ![]() Agile Working Agreements | ![]() Team Design Team Topologies Interaction Modes | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When collaboration needs more than implicit expectations, it lays out shared ground rules openly. It creates reliability for conduct, availability, and decision paths. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 1-3 h | 45-90 min | Half day | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-8 | 3-12 | Team-Leads plus Architecture | 10-50 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Working Agreements, Team Norms, Review Cadence | Interaction Heat Map, Agreements per Pair | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tags1 shared | SketchingCollaborationIdeation | TeamCollaborationAgile | TeamAlignmentCollaborationOrganization | BrainstormingWorkshopCollaborationIdeation |



