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Criterion
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration for Three-Point Estimation.
Decision Making
Three-Point Estimation
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration of Design Charrette with its method-specific working model.
Innovation
Design Charrette
Purposedifferent
When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.A single estimate for effort, time, or risk often looks too smooth for the real uncertainty behind it. It separates options, evaluation criteria, and open risks. The result is captured as a Three-Point Estimate, Risk Range, and Assumption Notes.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
1-3 h10-30 min je Item15-60 minHalber Tag bis mehrere Tage
Participantsdifferent
3-81-82-910-50
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Sketches, Concept Directions, Design DecisionsThree-Point Estimate, Risk Range, Assumption NotesIdeal Day Estimates, Assumption Notes, Capacity CaveatsSketches and Concepts, Consolidated Solution Sketch, Prioritized Direction
Tagsno overlap
SketchingCollaborationIdeation
EstimationUncertaintyForecasting
EstimationEffortAgile
BrainstormingWorkshopCollaborationIdeation
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