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Criterion
Paper illustration for Design Studio
UX Design
Design Studio
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Purposedifferent
When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-3 h15-30 min20-40 min pro Story30-60 min
Participantsdifferent
3-833-63-7
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Sketches, Concept Directions, Design DecisionsClarified Story, Test Examples, Open QuestionsAcceptance Criteria, Story UpdateExample Map, Acceptance Criteria, Open Questions
Tagsno overlap
SketchingCollaborationIdeation
CollaborationBehavior-Driven DevelopmentQualityRefinement
AgileRequirementsRefinementBehavior-Driven Development
Behavior-Driven DevelopmentRequirementsExamplesRefinement
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