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| Criterion | ![]() UX Design Design Studio | ![]() Facilitation Team Charter | ![]() Team Design Team Topologies Interaction Modes | ![]() Facilitation Expectation Mapping |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 1-3 h | 2-4 h | Half day | 45-90 min |
Participantsdifferent | 3-8 | 3-12 | Team-Leads plus Architecture | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Team Charter, Working Norms, Role Notes | Interaction Heat Map, Agreements per Pair | Expectation Map, Alignment Notes, Agreements |
Tagsno overlap | SketchingCollaborationIdeation | TeamAlignmentCollaboration | TeamAlignmentCollaborationOrganization | AlignmentStakeholdersTeam |



