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| Criterion | ![]() UX Design Design Studio | ![]() Facilitation Team Charter | ![]() Innovation Starbursting | ![]() Team Design Team Topologies Interaction Modes |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | Helps clarify ideas, open questions, and testable next steps in concrete terms. It opens the thinking space, collects ideas, and leads to testable options. The result is captured as a star-shaped question map, question list, and assumption list. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 1-3 h | 2-4 h | 30-60 min | Half day |
Participantsdifferent | 3-8 | 3-12 | 3-10 | Team-Leads plus Architecture |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Team Charter, Working Norms, Role Notes | Star-Shaped Question Map, Question List, Assumption List | Interaction Heat Map, Agreements per Pair |
Tagsno overlap | SketchingCollaborationIdeation | TeamAlignmentCollaboration | BrainstormingIdeationWorkshopDiscovery | TeamAlignmentCollaborationOrganization |



