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| Criterion | ![]() UX Design Design Studio | ![]() Decision Making OODA Loop | ![]() Systems Thinking Leverage Points | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | Medium | High | Medium |
Timedifferent | 1-3 h | 15-60 min je Zyklus | Half day | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-8 | 1-8 | 3-12 | 10-50 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Situation Assessment, Decision Loop, Action Updates | Leverage Map, Action Strategy | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | SketchingCollaborationIdeation | DecisionChangeLearningStrategy | Systems thinkingChangeStrategy | BrainstormingWorkshopCollaborationIdeation |



