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| Criterion | ![]() UX Design Design Studio | ![]() Decision Making OODA Loop | ![]() Decision Making Delphi Method | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | Medium | High | Medium |
Timedifferent | 1-3 h | 15-60 min je Zyklus | 1-4 Wochen | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-8 | 1-8 | 6-30 Experten | 10-50 |
Formatdifferent | Workshop | Workshop + async | Async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Situation Assessment, Decision Loop, Action Updates | Expert Forecast, Consensus Range, Assumption Notes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | SketchingCollaborationIdeation | DecisionChangeLearningStrategy | ForecastingExpertsDecisionStrategy | BrainstormingWorkshopCollaborationIdeation |



