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| Criterion | ![]() UX Design Design Studio | ![]() Product Strategy Impact Mapping | ![]() Decision Making Cynefin Workshop | ![]() Decision Making Constraint Analysis |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When a goal needs to be connected to several possible paths, it shows chains of impact instead of feature lists. It connects business goal, behavior change, and measures. | When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic. | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 1-3 h | 45-90 min | 60-180 min | 30-90 min |
Participantsdifferent | 3-8 | 3-8 | 4-20 | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop | Workshop + async |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Impact Map, Outcome Hypotheses, Delivery Options | Cynefin Map, Domain-specific Actions, Sensemaking Notes | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries |
Tagsno overlap | SketchingCollaborationIdeation | OutcomesStrategyBehaviorPlanning | ComplexitySensemakingDecision | ConstraintsDecisionPlanningOptions |



