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| Criterion | ![]() UX Design Design Studio | ![]() Facilitation Expectation Mapping | ![]() Delivery RAID Log | ![]() Facilitation Team Charter |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge. | Helps clarify scope, sequence, and delivery flow in concrete terms. It makes work, boundaries, and order steerable. The result is captured as a RAID Log and a source for status reporting. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 1-3 h | 45-90 min | 30 min Setup, dann laufend | 2-4 h |
Participantsdifferent | 3-8 | 3-12 | 1-3 maintaining, briefing for everyone | 3-12 |
Formatdifferent | Workshop | Workshop | Async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Expectation Map, Alignment Notes, Agreements | RAID Log, Status Report Source | Team Charter, Working Norms, Role Notes |
Tagsno overlap | SketchingCollaborationIdeation | AlignmentStakeholdersTeam | RiskTrackingStakeholdersGovernance | TeamAlignmentCollaboration |



