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Criterion
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
A paper-based illustration representing Context Canvas with its core stages and visible working result.
Product Discovery
Context Canvas
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Purposedifferent
When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-3 h30-60 min45-90 min15-30 min
Participantsdifferent
3-83-73-103
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Sketches, Concept Directions, Design DecisionsExample Map, Acceptance Criteria, Open QuestionsContext canvas, Open questions, Shared context notesClarified Story, Test Examples, Open Questions
Tagsno overlap
SketchingCollaborationIdeation
Behavior-Driven DevelopmentRequirementsExamplesRefinement
ContextFramingRequirementsCanvas
CollaborationBehavior-Driven DevelopmentQualityRefinement
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