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| Criterion | ![]() UX Design Design Studio | ![]() Decision Making Delphi Method | ![]() Systems Thinking Leverage Points | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | High | High | Medium |
Timedifferent | 1-3 h | 1-4 Wochen | Half day | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-8 | 6-30 Experten | 3-12 | 10-50 |
Formatdifferent | Workshop | Async | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Expert Forecast, Consensus Range, Assumption Notes | Leverage Map, Action Strategy | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | SketchingCollaborationIdeation | ForecastingExpertsDecisionStrategy | Systems thinkingChangeStrategy | BrainstormingWorkshopCollaborationIdeation |



