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| Criterion | ![]() UX Design Design Studio | ![]() Decision Making Delphi Method | ![]() Facilitation 1-2-4-All | ![]() Facilitation Decision Jam |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | Medium | High | Low | Low |
Timedifferent | 1-3 h | 1-4 Wochen | 10-20 min | 60-90 min |
Participantsdifferent | 3-8 | 6-30 Experten | 4-100+ | 4-10 |
Formatdifferent | Workshop | Async | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Expert Forecast, Consensus Range, Assumption Notes | Idea List, Shared Insights, Emergent Themes | Problem Cluster, Prioritized Challenge, Experiment |
Tagsno overlap | SketchingCollaborationIdeation | ForecastingExpertsDecisionStrategy | FacilitationInclusionIdeation | FacilitationDecisionProblem solvingWorkshop |



