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Criterion
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration of Team Topologies Interaction Modes with its method-specific working model.
Team Design
Team Topologies Interaction Modes
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
1-3 h30-90 minHalf day2-5 min je Item
Participantsdifferent
3-83-12Team-Leads plus Architecture3-9
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Sketches, Concept Directions, Design DecisionsAffinity Size Map, Grouped Estimates, Unclear ItemsInteraction Heat Map, Agreements per PairRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
SketchingCollaborationIdeation
EstimationBacklogRelative sizing
TeamAlignmentCollaborationOrganization
EstimationAgileRelative sizingTeam
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