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| Criterion | ![]() UX Design Design Studio | ![]() Agile Acceptance Criteria Workshop | ![]() Innovation Design Charrette | ![]() Innovation Lotus Blossom |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a central question feels too large, the method breaks it into neighboring topic fields with their own depth of ideation. It holds structure and openness at the same time, so adjacent perspectives don't get lost. This grows an idea space out of a core problem. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 1-3 h | 20-40 min pro Story | Halber Tag bis mehrere Tage | 45-90 min |
Participantsdifferent | 3-8 | 3-6 | 10-50 | 3-10 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Acceptance Criteria, Story Update | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Lotus Diagram, Idea Themes, Shortlist |
Tagsno overlap | SketchingCollaborationIdeation | AgileRequirementsRefinementBehavior-Driven Development | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationCreativityDivergenceWorkshop |



