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| Criterion | ![]() UX Design Design Studio | ![]() Facilitation 1-2-4-All | ![]() Agile Affinity Estimation | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 1-3 h | 10-20 min | 30-90 min | Halber Tag bis mehrere Tage |
Participantsdifferent | 3-8 | 4-100+ | 3-12 | 10-50 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Idea List, Shared Insights, Emergent Themes | Affinity Size Map, Grouped Estimates, Unclear Items | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | SketchingCollaborationIdeation | FacilitationInclusionIdeation | EstimationBacklogRelative sizing | BrainstormingWorkshopCollaborationIdeation |



