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| Criterion | ![]() Innovation Design Sprint | ![]() UX Research User Interviews | ![]() Product Discovery Solution Interview | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | High | Low | Medium | Medium |
Timedifferent | 4-5 Tage | 30–60 min per interview | 30-60 min je Interview | 1-4 Wochen |
Participantsdifferent | 5-8 | 1 participant per interview | 5-10 Interviews | 3-10 Kunden |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Interview Notes, Themes, Insight Summary | Solution Feedback, Objection List, Validation Notes | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | Design sprintPrototypeValidationInnovation | QualitativeResearchCustomerDiscovery | ValidationInterviewsPrototype | MVPValidationServiceDiscovery |



