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Criterion
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Purposedifferent
When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.
Complexitydifferent
HighMediumMediumMedium
Timedifferent
4-5 Tage1-2 h je Session1-2 Tage30-60 min je Interview
Participantsdifferent
5-8Based on research questionBased on research question5-10 Interviews
Formatdifferent
WorkshopWorkshop + asyncAsyncWorkshop + async
Outputdifferent
Prototype, Test Findings, Decision RationaleUsability Issues, Severity List, RecommendationsFindability Metrics, Path Analysis, Revised IASolution Feedback, Objection List, Validation Notes
Tagsno overlap
Design sprintPrototypeValidationInnovation
ValidationUXPrototype
Information architectureNavigationFindability
ValidationInterviewsPrototype
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