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| Criterion | ![]() Innovation Design Sprint | ![]() UX Research Usability Testing | ![]() Innovation Design Charrette | ![]() Innovation Starbursting |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | Helps clarify ideas, open questions, and testable next steps in concrete terms. It opens the thinking space, collects ideas, and leads to testable options. The result is captured as a star-shaped question map, question list, and assumption list. |
Complexitydifferent | High | Medium | Medium | Low |
Timedifferent | 4-5 Tage | 1-2 h je Session | Halber Tag bis mehrere Tage | 30-60 min |
Participantsdifferent | 5-8 | Based on research question | 10-50 | 3-10 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Usability Issues, Severity List, Recommendations | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Star-Shaped Question Map, Question List, Assumption List |
Tagsno overlap | Design sprintPrototypeValidationInnovation | ValidationUXPrototype | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationWorkshopDiscovery |



