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| Criterion | ![]() Innovation Design Sprint | ![]() Product Discovery Outcome-Driven Innovation | ![]() Innovation SCAMPER |
|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | Outcome-Driven Innovation clarifies customer problems, solution opportunities, and evidence. It separates jobs, desired outcomes, importance, satisfaction, and opportunity, and captures results as desired outcome statements, an opportunity landscape, and segments by underserved needs. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | High | High | Low |
Timedifferent | 4-5 Tage | Mehrere Wochen | 30-60 min |
Participantsdifferent | 5-8 | 2-6 researchers plus sample | 2-10 |
Formatdifferent | Workshop | Workshop + async | Workshop |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Desired outcome statements, Opportunity landscape, Segmentation by underserved needs, Innovation hypotheses | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tags1 shared | Design sprintPrototypeValidationInnovation | OutcomesInnovationResearchQuantitative | BrainstormingIdeationCreativityReframingInnovation |
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