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| Criterion | ![]() Innovation Design Sprint | ![]() UX Research First-click Testing | ![]() Product Discovery Wizard of Oz Test | ![]() Product Discovery Solution Interview |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. |
Complexitydifferent | High | Low | High | Medium |
Timedifferent | 4-5 Tage | 1-2 Tage | 2-10 Tage | 30-60 min je Interview |
Participantsdifferent | 5-8 | 10-30 | 5-20 Nutzer | 5-10 Interviews |
Formatdifferent | Workshop | Async | Workshop + async | Workshop + async |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Click Heatmap, Success Rate, Design Recommendations | Prototype Learnings, Manual Effort Notes, Risk List | Solution Feedback, Objection List, Validation Notes |
Tags1 shared | Design sprintPrototypeValidationInnovation | UXNavigationFindabilityValidation | PrototypeValidationMVP | ValidationInterviewsPrototype |



