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| Criterion | ![]() Innovation Design Sprint | ![]() Innovation Design Thinking | ![]() Decision Making Argument Mapping | ![]() Decision Making Red Teaming |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When statements, evidence, and counterarguments get mixed up, a debate quickly loses its structure. Argument Mapping breaks a thesis down into its reasoning and makes visible what it really rests on. | For strategic decisions with high reach, agreement and gut feeling are often not enough. Red teaming brings deliberate opposition into the situation and tests where a plan breaks under real counterarguments. |
Complexitydifferent | High | High | Medium | High |
Timedifferent | 4-5 Tage | 1 Tag bis mehrere Wochen | 1-3 h | 1-4 h |
Participantsdifferent | 5-8 | 4-10 | 1-8 | 3-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Problem Statement, Prototype, Test Learnings | Argument Map, Evidence Gaps, Decision Rationale | Challenge Findings, Risk Register, Mitigation Plan |
Tagsno overlap | Design sprintPrototypeValidationInnovation | InnovationPrototypeResearch | SensemakingDecisionRationale | RiskDecisionSensemaking |



