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Criterion
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Decision Tree method illustration showing its working structure
Decision Making
Decision Tree
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Purposedifferent
When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.
Complexitydifferent
HighMediumMediumLow
Timedifferent
4-5 Tage30-90 min30-60 min je Interview45-90 min
Participantsdifferent
5-81-65-12 Interviews2-8
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Prototype, Test Findings, Decision RationaleDecision Tree, Option Map, Assumption ListProblem Evidence, Risk Notes, Customer SegmentsAssumption List, Critical Assumptions, Learning Plan
Tagsno overlap
Design sprintPrototypeValidationInnovation
DecisionTreeOptions
DiscoveryInterviewsValidation
AssumptionsRiskDecisionDiscovery
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