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| Criterion | ![]() Innovation Design Sprint | ![]() Innovation Contradiction Analysis | ![]() Innovation SCAMPER |
|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | High | Medium | Low |
Timedifferent | 4-5 Tage | 60-120 min | 30-60 min |
Participantsdifferent | 5-8 | 2-8 | 2-10 |
Formatsame | Workshop | Workshop | Workshop |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tags1 shared | Design sprintPrototypeValidationInnovation | ContradictionsInnovationProblem solving | BrainstormingIdeationCreativityReframingInnovation |
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