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Criterion
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Paper illustration of DIBB with its method-specific working model.
Product Strategy
DIBB
Purposedifferent
When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report.
Complexitydifferent
HighLowLowLow
Timedifferent
4-5 Tage45-90 min20-35 min1-2 h
Participantsdifferent
5-82-81-52-8
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Prototype, Test Findings, Decision RationaleAssumption List, Critical Assumptions, Learning PlanTest Card with a pre-set thresholdDIBB document, Belief list, Bet list, Learning report
Tagsno overlap
Design sprintPrototypeValidationInnovation
AssumptionsRiskDecisionDiscovery
ExperimentsValidationDiscoveryHypothesis
StrategyDecisionAssumptionsHypothesis
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