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| Criterion | ![]() Innovation Design Charrette | ![]() Agile Example Mapping | ![]() Innovation Reverse Brainstorming | ![]() Innovation Rolestorming |
|---|---|---|---|---|
Purposedifferent | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | For persistent errors or blockages, the method shifts the view to the opposite of the desired effect. It exposes the mechanics of failure and makes hidden causes easier to grasp. This makes improvement more concrete and the problem clearer. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Halber Tag bis mehrere Tage | 30-60 min | 30-60 min | 30-60 min |
Participantsdifferent | 10-50 | 3-7 | 3-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Example Map, Acceptance Criteria, Open Questions | Reverse Ideas, Risk Themes, Solution Ideas | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist |
Tagsno overlap | BrainstormingWorkshopCollaborationIdeation | Behavior-Driven DevelopmentRequirementsExamplesRefinement | BrainstormingIdeationCreativityRisk | BrainstormingIdeationCreativity |



