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| Criterion | ![]() Decision Making Delphi Method | ![]() UX Design Customer Journey Canvas | ![]() Product Discovery Experiment Canvas | ![]() Product Strategy DIBB |
|---|---|---|---|---|
Purposedifferent | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. |
Complexitydifferent | High | Medium | Low | Low |
Timedifferent | 1-4 Wochen | 1-3 h | 30-60 min | 1-2 h |
Participantsdifferent | 6-30 Experten | 3-10 | 1-5 | 2-8 |
Formatdifferent | Async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Expert Forecast, Consensus Range, Assumption Notes | Customer Journey Canvas, Pain Points, Experience Opportunities | Completed Experiment Canvas, Success Metric | DIBB document, Belief list, Bet list, Learning report |
Tagsno overlap | ForecastingExpertsDecisionStrategy | JourneyCustomerService designCanvas | ExperimentsValidationDiscoveryHypothesis | StrategyDecisionAssumptionsHypothesis |



