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| Criterion | ![]() Facilitation Delegation Poker | ![]() Agile Starfish Retrospective | ![]() Agile Sprint Retrospective | ![]() Agile Sailboat Retrospective |
|---|---|---|---|---|
Purposedifferent | When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 45-90 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 45-90 min |
Participantsdifferent | 3-10 | 4-12 | Scrum Team | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Delegation Board, Decision Boundaries, Role Agreements | Starfish Board, Practice Changes, Experiments | Improvement actions, Team agreements | Sailboat Board, Risks, Improvement Actions |
Tagsno overlap | AutonomyRolesTeam | RetrospectiveImprovementExperimentsTeam | RetrospectiveImprovementLearning | RetrospectiveTeamImprovement |



