methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitysame
LowLowLowLow
Timedifferent
45-90 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter45-90 min45–75 min
Participantsdifferent
3-10Scrum Team4-12Team members involved
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Delegation Board, Decision Boundaries, Role AgreementsImprovement actions, Team agreementsStarfish Board, Practice Changes, Experiments4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
AutonomyRolesTeam
RetrospectiveImprovementLearning
RetrospectiveImprovementExperimentsTeam
RetrospectiveLearningReflectionTeam
Add more methods