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Criterion
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Purposedifferent
When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.
Complexitysame
LowLowLowLow
Timedifferent
45-90 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter30-60 min45-90 min
Participantsdifferent
3-10Scrum Team3-104-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Delegation Board, Decision Boundaries, Role AgreementsImprovement actions, Team agreementsEmotion Board, Themes, Action ItemsSailboat Board, Risks, Improvement Actions
Tagsno overlap
AutonomyRolesTeam
RetrospectiveImprovementLearning
RetrospectiveTeamReflection
RetrospectiveTeamImprovement
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