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| Criterion | ![]() Facilitation Delegation Poker | ![]() Agile Sailboat Retrospective | ![]() Agile Sprint Retrospective | ![]() Operations After-Action Review |
|---|---|---|---|---|
Purposedifferent | When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 45-90 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 20-45 min |
Participantsdifferent | 3-10 | 4-12 | Scrum Team | 3-12 |
Formatdifferent | Workshop | Workshop | Workshop | Workshop + async |
Outputdifferent | Delegation Board, Decision Boundaries, Role Agreements | Sailboat Board, Risks, Improvement Actions | Improvement actions, Team agreements | Lessons learned, Action items, Event summary |
Tagsno overlap | AutonomyRolesTeam | RetrospectiveTeamImprovement | RetrospectiveImprovementLearning | LearningOperationsImprovement |



