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Criterion
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Paper illustration of a Polarity Map with two poles and four quadrants
Systems Thinking
Polarity Mapping
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Learning Review.
Operations
Learning Review
Purposedifferent
When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.Polarity Mapping makes tensions between two opposing poles tangible, such as standardization and adaptation or control and autonomy. The method guards against making apparent either-or decisions prematurely.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.
Complexitydifferent
LowMediumLowMedium
Timedifferent
45-90 min1-2 h45–75 min1-3 h
Participantsdifferent
3-103-12Team members involved3-10
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Delegation Board, Decision Boundaries, Role AgreementsPolarity Map, Warning Signs, Balance Actions4Ls Board, Learning Themes, Improvement ActionsLearning Review Notes, System Factors, Improvement Actions
Tagsno overlap
AutonomyRolesTeam
Systems thinkingTradeoffsLeadership
RetrospectiveLearningReflectionTeam
LearningRetrospectiveIncidentOperations
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