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Criterion
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Learning Review.
Operations
Learning Review
Purposedifferent
When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.
Complexitydifferent
LowLowLowMedium
Timedifferent
45-90 min30-60 min45–75 min1-3 h
Participantsdifferent
3-103-10Team members involved3-10
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Delegation Board, Decision Boundaries, Role AgreementsEmotion Board, Themes, Action Items4Ls Board, Learning Themes, Improvement ActionsLearning Review Notes, System Factors, Improvement Actions
Tagsno overlap
AutonomyRolesTeam
RetrospectiveTeamReflection
RetrospectiveLearningReflectionTeam
LearningRetrospectiveIncidentOperations
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