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Criterion
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Paper illustration for Learning Review.
Operations
Learning Review
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Purposedifferent
When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.
Complexitydifferent
LowMediumLowLow
Timedifferent
45-90 min1-3 hUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter45-90 min
Participantsdifferent
3-103-10Scrum Team4-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Delegation Board, Decision Boundaries, Role AgreementsLearning Review Notes, System Factors, Improvement ActionsImprovement actions, Team agreementsStarfish Board, Practice Changes, Experiments
Tagsno overlap
AutonomyRolesTeam
LearningRetrospectiveIncidentOperations
RetrospectiveImprovementLearning
RetrospectiveImprovementExperimentsTeam
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